Sunday, March 16, 2008
Allez Cuisine!!
Sunday, December 16, 2007
CDN Retailer Selling Rock Band...for $500.00 a pop!!!
That, apparently, is $18,000 worth of Rock Band Special Edition for the Xbox 360 and PlayStation 3, or it will be if it is all sold at Canadian retailer Play Me, in West Edmonton Mall. You may have heard that the Canadian shipments of Rock Band have been deleayed until the 20th at the earliest (some stores say that the date is the 28th), but you can buy 'em here in Edmonton, if you don't mind spending more than you paid for the console you'll be playing it on in the first place. See, this Play Me store has always used this lame excuse that they order all their stuff from the States, and that has always been reflected in their high prices (I can remember seeing Quest 64 (!) there for $100.00, to give you an example), but this really takes the cake. Knowing they're likely one of the only retailers in all of Canada to have these highly coveted packages for sale (indeed, if you ask them, they say they're the only place in Canada you can find it this year), they've jacked the price up more than double any price I've seen it reach yet on eBay for the very same package. Asking someone to pay $500 bucks for this is a straight-out crime, no matter how great the game may be. Especially considering you'll be able to buy it at any Wal-Mart or Zellers in less than a week for much less. I guess some might say you can't blame 'em for trying, but not me, I despise them for trying. Seriously, to try and outright gouge your customer base like that (especially while under the guise of being a true enthusiasts' store) is just wrong. If anyone out there gave these crooks Five Hundred Bucks for this this, I do feel sorry for you, but its really your own fault, as you're a big ol' stupid idiot with too much money. Sorry.
Most Ridiculous Wii Peripheral Yet?
- Kimo
Tis the season for some rare posting...
There has been no time for me to have anything to do with the internets lately, but it seems that I'm not going to be having as much time problems in the future as I have been the last few months, and I can begin updating this blog regularly, finally. Yeah, that makes sense. Anyways, 'tis the season as they say, and while getting prepared for the holidays has certainly been a big part of the reason there's such a lack of content on here, there's also the fact that everyone who knows me knows I'm a huge gamer, so when X-mas, or B-days, or whatever roll around, the go-to gift for me is games. Sounds awesome eh? Well, it is, for the most part. The only downer to this is that I'm under embargo for a month and a half, and I can't buy myself anything until after the 25th of Dec., just so I don't buy myself something someone bought me. There are always exceptions, such as games you 'd like, but know nobody's gonna pick up for you for x-mas, so while I've been enjoying games like Dementium - The Ward, and Contra 4 (which is unbelievably awesome), I must wait to see what happens in 9 days until I get to rip into Mario Galaxy or The Orange Box or a whole bunch of other great AAA titles. Oh well, its almost here, and at least Contra 4 is frickin' wicked cool, and I still have Zelda:PH to finish 'till then :) (DS is all I have had time for lately, other than Guitar Hero 3 sessions)
So, I just wanted to bang out this little bumper here, 'cause I got a couple 'news items' to post tonight, and wanted to break the ice from my month long silence with this rambling little post. And with that, I'm off to post said items. See ya.
-Kimo
Friday, November 9, 2007
Yeah, EB Sucks In Canada Too.
I love Penny Arcade‘s comics Love them. So funny, so well done, and ever-topical, I try to never miss a strip. If you consider yourself a gamer, their site is weekly required reading. So good. After reading their latest comic, I always read their posts that accompany each one, and after reading their latest , I thought I’d let Gabe know that EB sucks up here in Canada too, as I had almost the exact experience a couple weeks back.
My brother and I were both intent on picking up Guitar Hero III on launch day, both of us being hooked on GH2 previously. He was getting the 360 stand-alone title (no need for another guitar), while I was gonna pick up the Wii guitar bundle pack, so that we could either rock upstairs in the living room with the whole family (where the Wii is), or in our classic gaming ’dungeon’ downstairs (where the 360 resides), also (and more importantly), we wouldn’t have to wait for our own turn anymore! Go play your own damn copy! That was the plan.
We got there early, ‘cause I thought there would be a line up (Moki, my bro, didn’t think there would be, oh so naïve…), but there wasn’t. At first. Soon there was a line-up 35-strong, probably closer to 40 , 45, maybe more, with Moki and I at the front. Cool. I can’t recall the last time I was first in line for something this anticipated. Man I was happy we came early. The place opened up (3 minutes late, btw) and I bounced on in past the stacks of boxed GH3 bundles straight to the counter, all excited and smiling like a goofball, and I ask him if today’s the day the new Hannah Montana game comes out on DS. Hey says “huh?”, and I tell him “nah, never mind, I’m just trying to be funny, I’m just kidding. I want the Wii Guitar Hero III bundle please”, to which he quickly asks me (without missing one goddamned beat), “Got a Pre-Order?” I tell him No, he says “then we’re all sold out.” Just like that.
The frickin' place just opened, I’m the first goddamned person in the store, to buy a game that’s released that very day, and he tells me that the boxes and boxes of GHIII littering the store all around me are sold-out. What a motherlovin’ joke. I was just about speechless. “Really? Are you frickin’ serious about this? All of them?”, that was all I could say, “yep, you should have pre-ordered it.” Well, my brother got his stand-alone copy, and I got back in line, after first leaving the store in angry disbelief, and picked up Zack & Wiki (God I’m happy I did, as it is so many flavours of awesome), and we went home, with me cursing EB all the way.
Seriously, that’s just nuts, to not stock any extra copies of a game with that much drawing power, for all your walk-up traffic. WTF? I am well aware of EB’s general evil-ness, it is well documented all over the web (as well as by the aforementioned PA), but this was the first time I personally have been stung by them this bad, and its ridiculous. I could fill another couple posts with choice words for EB and what I think about this situation, but I would think its obvious how stupid decisions like this are, and only further cements their business’ reputation in gamers’ eyes as greedy, corporate, asshats that don’t give a damn about their customer base one bit. So you see Gabe, these glorified pawn shops are just as ridiculous here in Canada as they are down south, and no, its not just you.
- Kimo
Thursday, November 8, 2007
Ask and Ye Shall receive....
….or so it would seem, as I had just posted a rant questioning Nintendo’s lack of Super Mario Galaxy hype, when they go and, first -and more subtly - release Super Mario Bros. 3 for Virtual Console in honour of Galaxy’s impending arrival, then they finally unload the long-awaited (by me anyways) commercial for it upon the airwaves and interwebs. ‘Bout time Nintendo, what took so long? As I originally feared, it continues the “Wii would like to play” series of ads, but its not as bad as I thought it would be. Still, I think they should have gone a different path with Galaxy’s ads, more in line with the terrific Japanese commercials. Perhaps for Smash Bros. I guess, as I’m not sure how that game will fit into the mould of the “Wii would like to play” style. Here’s a couple videos to compare, the just released North American commercial, and one of the Japanese commercials, which one do you prefer?
I like the “video-gamey” feel of the Japanese version, how about you?
-Kimo
Explaining this Blog's Review Scoring System
Now I prefer a non-graded, non-rating type of review system. A well written review should speak for itself, and a simple number, or grade, can never encompass or convey the entirety of a review, if it’s thought-provoking, well written, or otherwise enlightening in some way. Far too many people gloss over the entire review, to get straight to its “score”, and base everything off that one number, or grade, or number of stars, or whatever. I also feel that many online don’t really understand the real reasons why a game gets the score that it does get, the rationale behind it, that is, and overreact when they see a game they were looking forward to get a 7 on some site, thinking that’s a bad score. Weren’t you happy when you got 70% on your Math test in school? Its well over passing, what makes it a bad score? Well, according to the internets anything less than 80% is a fail, apparently. Sure, I could blame certain sites, as others have, but its still a pretty widespread problem in the video game review industry (online, anyways) to throw around 80 & 90%’s pretty damn commonly.
So I’ve avoided them completely up until now. In an effort to enhance the visibility of my little blog here, and try to help even out crazy scores, I’ll be submitting my reviews to various review-gathering websites out there. The thing is, you’ve gotta have a Ratings system that they can use in their rankings of a game’s overall score. It makes sense, how else could they compile an average, right? It’s the whole point of those sites. I used the common 10-point scale, 10 being the highest, 1 the lowest, which is easily converted to % points if need be. What follows is an outline for how games will earn the score they’re given, which will be awarded at the end of each review. There will be a link to this post in each review as well.
Yet Another Site of Mine’s Game Scoring Guide
10: Much like how 100% on an essay does not imply perfection in the sense that it couldn’t have possibly been written any better, a game receiving a 10 is not necessarily perfect per-se, but is as close to it as possible in video gaming. A revolutionary title, that changes the way we play, or even how we look at video games. You will likely never see a game receive this score on this site, as its not a score to be tossed around lightly, but know that it is theoretically possible.
9 : An absolutely incredible gaming experience from beginning to end. The reason you started playing video games in the first place. Only incredibly teeny-tiny, nit-picking, minor, yet still noticeable, issues (slight slowdown or frame rate drops here or there, a camera system that occasionally suffers in rare situations, not a very original story, little stuff like that) prevent these titles from getting a 10, but only just barely. Should be considered “practically getting a 10”, that’s how good a game getting a 9 would be. Absolute ‘must-buy’ games, that any gamer should play, regardless of genre or preference. A score for Game of the Year candidates.
8: See the criteria for a 9, but with a just few more noticeable issues that can pull you out of the game from time to time, yet they don’t necessarily ruin an otherwise excellent gaming experience. Games that score an 8 should still be considered fantastic, top-tier games worthy of your time, that are largely worth overlooking whatever their problems may be. Perhaps it’s a simply glorious experience that’s over far too quickly with little replay value, or the multi-player aspect doesn’t work as well as the single player, or the camera system screws up a little more than rarely, but not enough to be broken and unplayable, merely just occasionally inconvenient, requiring a little work to get around. Issues like those. Games scoring an 8 would still absolutely be considered ‘must-buy” across the board, with possibly a few exceptions here and there that would depend more heavily on genre preference. Still a very high score, and a truly great video game.
7: Well produced, solidly crafted, and fun to play, but lacking a whole lot more beyond that. These games are like sequels that don’t ruin the experience, but don’t expand it either, they merely offer an extension of something that’s already proven to work, with a few new features or additions more akin to refinement. Still to be considered a high score for any game to receive, and should not be taken lightly by any means, but not the kind of game to set the industry, or even a particular genre, on fire with its ideas, concepts, or gameplay. A solid, well-made game that is definitely deserving of your time, but could use just a bit more polish in spots to take it from ‘really good“ to “great“.
6: A definite above-average game, that is still playable and fun, but may require you to look past a few more issues to find that enjoyment. Still good games, titles that score a 6 don’t look to offer new experiences to gamers, but rather rehash previous proven experiences in new packaging, or if they do attempt to offer something new, possibly one or two areas feel rather underdeveloped and hold it back. It may also be so genre-specific, or niche-marketed, that widespread must-buy enthusiasm may only apply to a select few, which could also apply to some games scoring 7‘s as well. These are still fun, good games, but often what you see is what you get, and not much else.
5: These games aren’t really trying, but just barely make a passing grade, due to graphical prowess that impresses in spite of lacklustre game play, inspired ideas lurking beneath an overall un-inspired design, or completely re-hashing or porting something already proven adequately enough, with little-to-no additions or enhancements at all, and sometimes even losing features along the way. If you’re bored with your current collection, or between big-releases and looking for something new, and find one of these in the bargain bin for cheap, give it shot and you’ll most likely enjoy it a wee bit, possibly an afternoon or three, but quickly forget about it . A rental, and that’s about it, unless it’s a series you follow, or are a fan of, and need everything that’s released in its franchise.
4: Definitely below-average. These games take proven ideas and genres and mangle them, offering uninspired, derivative gameplay that often feels more like work than having fun playing a game. These games feel like they needed a few more weeks in development or testing, and often have bugs that hamper gameplay and fun. Think most licensed shovel ware. There may be some fun to be had, but not much, and its usually quite shallow. Possibly a rental, and usually never any more than that.
3: These games may look good in spots, they may even feature big-name characters or franchises, or come from high-profile publishers, but are not any fun to play. These are the games with broken controls, that frustrate the hell out of you because you’re doing what you’re supposed to, but its not translating on the screen. A rushed, or very badly produced/poorly thought-out game is what you’ll find on the receiving end of this score. A game to avoid if you don’t want to throw your controller across the room in a fit of rage.
2: Absolute digital garbage, not worth any gamers time. The games that make you simply wonder why it was ever shipped. Any redeeming qualities these games may have is easily overshadowed by problem after problem, that render the final product, if not un-playable, completely un-enjoyable. Avoid at all costs if you enjoy video games. These games make Miyamoto cry.
1: Worst of the worst. Take a game that receives a 2, strip away whatever redeeming qualities it did have, leaving only an unplayable mess in its place, and you have the lowest of the low. Do not buy, even if you see it at a yard sale for a quarter, save it for a phone call.
0: A “Video Game” in name only, with no characteristics of actual ‘video gaming’ to be found. I hope to never have to ‘award’ this score to any game I play, it would shake my faith in the industry.
All games are scored against others in their genre, and consideration is of course given to which system they are published for, whenever applicable. Any score, other than 10 obviously, may have a .5 added onto it, as some games walk a fine line between a 7 and an 8, for example. I think its all rather obvious, and it’s really the internet standard system these days. But here it is, officially, so enjoy, and always feel free to comment.
-Kimo
Wednesday, November 7, 2007
Nintendo Wii (or Wü?) Wannabe Zapper Light Gun Review
I don’t know about any of you, but I intend on picking up the Nintendo Zapper- the plastic shell-cum-light gun cradle thingy that holds your Wiimote and nunchuk Tommy-Gun style - when its released later this month, even if only for the freebie Zelda-themed Crossbow shooting game that’s packaged with it. I was kinda iffy about it (I loved - and miss - the original design from E3 2006) until they surprised me with that announcement, and the prospect of shootin’ up some zombies and other blastables via Link and his crossbow sealed the deal for me. Ghost Squad from SEGA looks pretty damn good too, as does MOH2’s nice bonus old-school arcade mode, not to mention I’ll most likely end up owning RE: Umbrella Chronicles too, as I’m a sucker for that series in general. Sure I could (and likely will) play all these games without the extra moulded plastic hardware, but part of me feels that, hopefully, these games have been designed with the zappers’ unique layout in mind, and may actually play a little better, or be a little bit more fun, with the zapper as opposed to without. Probably not, but I intend on finding out when it’s finally released, as I’ve been a Light Gun gaming fan for years, and would love to see it replicated with the Wii Remote, as it seems a rather natural fit.
What you can‘t see in these pictures, is that the time it takes for the trigger to move all the way back to its starting position, and back to finally press the B trigger is woefully inadequate for quality gaming, but I still thought I could make it work, so I gave it another go. I tried playing by keeping my finger pressed on the trigger, and not letting it recoil all the way, so I could keep the mechanism relatively close to the trigger at all times, resulting in, hopefully, quicker shots. While this did kinda work to some small extent, it is not in any way preferable to playing sans-gun, as you never quite keep your finger in that small ‘sweet spot’ the trigger needs to fire off successive rounds, and kinda makes playing it, you know, not fun. This gun was making my finger cramp up already, and I’d only been playing for about 10 minutes or less.


